The aim of the conference is to integrate the musicological community through the creation of an international forum for exchanging ideas and research experiences. We encourage young musicologists to present results from ongoing studies and to engage in discussion on the future of musicology, its role and place in the contemporary culture. Currently, musicology, which is not only the study of music, is starting to perform social functions, becoming not only a field of scientific inquiry but one of use to society. During the conference, we would like to consider new avenues of research, new methodologies of musicologists’ work, and the challenges and career prospects faced by musicologists entering the labour market. It will also be an opportunity to consider the subject areas of interest to young musicology.
Subject areas for consideration include
- New research perspectives in musicology
- Music versus other arts
- Music in the public space (sonosphere research)
- Music in society (music and ideologies)
- Music and the sacred
- Music and science (e.g. psychology of music)
- Challenges of modern ethnomusicology
- The state and the form of contemporary music criticism
- Source studies and music editing
- Music librarianship – issues and challenges
- Performance practice
- Theory of music
- Music and pop culture
- Opera nowadays
The conference will incorporate both traditional lectures and panel discussions, during which groups of researchers conducting a joint project or studying similar subjects will be able to present the results of their studies or discuss a specific subject. We encourage the participants to organise their own panel sessions during the conference (due to time constraints, we suggest no more than four papers during one session; please indicate the person leading the session during registration).
In addition, the conference programme includes:
- “A musicologist on the labour market” panel
This will be an opportunity for an in-depth discussion of the current employment situation of musicology graduates in Poland and abroad, and for the presentation of experiences in this area. We encourage participation in this panel session by musicologists – musical life animators, employees of media and cultural and educational associations and institutions etc.
- Masters’ lectures (plenary speakers)
- The conference programme includes additional events, such as concerts, sightseeing in Krakow, and exhibitions.
A publication of the collected papers presented at the conference is also planned.
Conference language: English.
- Accepting applications with abstracts – until 31th of May 2016.
- Information about accepted papers – by 30 June 2016.
- Conference dates: 7-9 November 2016.
Conference fee: 200,00 PLN / 50 €
The fee includes:
Admission to the conference, conference program, publication of the paper in the conference proceedings, lunches and coffee breaks during sessions and conference attractions such as sightseeing and concerts. Registration fee does not include accommodation and transportation. If you wish, Organizers will help you to book an accommodation.
Gesellschaft für Tanzforschung · GTF Annual Conference 2016 · Call for papers
Sound – Traces – Moves. Soundtraces in Motion
November 18–20, 2016 · Orff-Institute of the University Mozarteum/Salzburg
The term TRACES has been positioned very intentionally between the two central artistic means of expression SOUNDS and MOVES, as interface so to speak, since sounds as well as bodily movements can both be regarded as traces due to their volatility in space and time. They can enter into a dialog with other artistic traces (of movement), such as the grand brushstroke of a painter, the fine drawings of a graphic artist or the light projections of a digital installation, in order to access further dimensions of space and time for the hearing and seeing of movement dynamics. Against this backdrop, an (in the best sense) endlessly creative process gathers momentum, in which audible and/or visible movement traces are permanently recreated, without ever getting clearly defined contours nor even taking a definite shape.
What kinds of artistic options are possible due to such interactions between sound- and movement traces, either in the form of a performance or an event? And what kinds of challenges result from this for the spectators/listeners – particularly if these interactions primarily unfold within the area of the non-verbal, beyond the obvious allocations of meaning or outstanding narrative threads? This conference will discuss perspectives based on (rehearsal) processes and production aesthetics as well as questions relating to the perception of the interplay of analogue/digital, instrumental/ vocal and musical or noise-like sounds with virtual or real body movements in choreographies, improvisations and dance performances: The objective is to ‘trace’ audio-visual movement traces and the resulting network of sensory impressions.
Deadline for proposals for lectures, workshops, poster presentations, lecture demonstrations, performances and labs (please give the preferred format) is May 1.
Please send the respective proposal with a maximum of 250 words and a short biography of 100 words at most to Stephanie Schroedter: email@example.com
You will be informed about the programme selection by June 1, 2016 at the latest.
For more information look at: http://www.gtf-tanzforschung.de
We are delighted to announce our Call for Papers for Ludo 2016! Please help circulate our poster online, and around your institutions!
April 8th–10th, University of Southampton
Fifth Anniversary Conference on
Video Game Music and Sound
Call for Papers
The organizers of Ludo2016 are accepting proposals for research presentations at the fifth annual Easter conference. While we welcome all proposals, we are particularly interested in papers that support the theme of ‘Video Game Audio and History’. Possible topics on this theme include:
- Factors in the history and development of game audio,
- The changing relationships between music in games and in other media,
- Challenges and approaches to game audio historiography,
- Canonicity and the curation of game audio,
- Video game music and other music histories.
Presentations should last twenty minutes, to be followed by questions. Please submit your paper proposal (c.200 words) by email to firstname.lastname@example.org by January 31st 2016.
We also welcome session proposals from organizers representing two to four individuals; the organizer should submit an introduction to the theme and c.200 word proposals for each paper.
Proposals for papers in alternative formats, such as performances or demonstrations, should be discussed with the conference organizers before the abstract is submitted.
The conference will feature keynote addresses by Neil Lerner (Davidson College), co-editor of Music in Video Games: Studying Play (Routledge, 2014), and Andrew Barnabas (Bob and Barn), composer of Brink (2011) and MediEvil (1998).
Hosted by Kevin Donnelly, the Music Department and the Film Department at the University of Southampton.
Organized by Michiel Kamp, Tim Summers, Mark Sweeney.
9–10 April 2015, University of Utrecht
Learning from Video Game Music
Call for Papers PDF
The Ludomusicology research group will be hosting a two day conference on video game audio to take place on the 9th and 10th of April, 2015 at Utrecht University. We are seeking proposals for papers on the topic of video game music and sound. Papers may contain interdisciplinary import of any type. Paper proposals are welcome from both academics and those working in the video game industry.
While we welcome all proposals, we are particularly interested in papers that support the education theme in terms of how we learn with, learn from, and learn about, video game music. Possible paper topics on this theme include:
- Instrumental teaching through video games
- Pedagogics of ludomusicology
- Composition in video games
- Music, sound design and video games in higher education
- Game audio outside games
- Trans-media interactions
- Lessons for musicology from game music
A keynote address will be given by Karen Collins, author of Playing with Sound (2013), Game Sound (2008), and From Pac Man to Pop Music (2008). Other speakers are to be confirmed shortly.
Papers should be a maximum of 20 minutes in length, with 10 minutes allowed for discussion. Shorter papers will also be considered for inclusion. Proposals should be no more than 250 words in length and sent as an attachment to email@example.com.
DEADLINE FOR PROPOSAL SUBMISSION: 31 JANUARY 2015.
Organizers: Michiel Kamp, Tim Summers, Mark Sweeney.
Hosted by University of Utrecht.
Supported by The Institute for Cultural Inquiry (ICON).
www.ludomusicology.org | firstname.lastname@example.org