Ludo2016 – Fifth Anniversary Conference on Video Game Music and Sound

We are delighted to announce our Call for Papers for Ludo 2016! Please help circulate our poster online, and around your institutions!

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April 8th–10th, University of Southampton
Fifth Anniversary Conference on
Video Game Music and Sound
Call for Papers

The organizers of Ludo2016 are accepting proposals for research presentations at the fifth annual Easter conference. While we welcome all proposals, we are particularly interested in papers that support the theme of ‘Video Game Audio and History’. Possible topics on this theme include:

  • Factors in the history and development of game audio,
  • The changing relationships between music in games and in other media,
  • Challenges and approaches to game audio historiography,
  • Canonicity and the curation of game audio,
  • Video game music and other music histories.

Presentations should last twenty minutes, to be followed by questions. Please submit your paper proposal (c.200 words) by email to ludomusicology@gmail.com by January 31st 2016.

We also welcome session proposals from organizers representing two to four individuals; the organizer should submit an introduction to the theme and c.200 word proposals for each paper.

Proposals for papers in alternative formats, such as performances or demonstrations, should be discussed with the conference organizers before the abstract is submitted.

The conference will feature keynote addresses by Neil Lerner (Davidson College), co-editor of Music in Video Games: Studying Play (Routledge, 2014), and Andrew Barnabas (Bob and Barn), composer of Brink (2011) and MediEvil (1998).

#ludo2016

Hosted by Kevin Donnelly, the Music Department and the Film Department at the University of Southampton.

southampton

Organized by Michiel Kamp, Tim Summers, Mark Sweeney.

Ludo 2015

Utrecht

9–10 April 2015, University of Utrecht

Learning from Video Game Music

Call for Papers PDF

The Ludomusicology research group will be hosting a two day conference on video game audio to take place on the 9th and 10th of April, 2015 at Utrecht University. We are seeking proposals for papers on the topic of video game music and sound. Papers may contain interdisciplinary import of any type. Paper proposals are welcome from both academics and those working in the video game industry.

While we welcome all proposals, we are particularly interested in papers that support the education theme in terms of how we learn with, learn from, and learn about, video game music. Possible paper topics on this theme include:

  • Instrumental teaching through video games
  • Pedagogics of ludomusicology
  • Composition in video games
  • Music, sound design and video games in higher education
  • Game audio outside games
  • Trans-media interactions
  • Lessons for musicology from game music

A keynote address will be given by Karen Collins, author of Playing with Sound (2013), Game Sound (2008), and From Pac Man to Pop Music (2008). Other speakers are to be confirmed shortly.

Papers should be a maximum of 20 minutes in length, with 10 minutes allowed for discussion. Shorter papers will also be considered for inclusion. Proposals should be no more than 250 words in length and sent as an attachment to ludomusicology@gmail.com.

 

DEADLINE FOR PROPOSAL SUBMISSION: 31 JANUARY 2015.

Organizers: Michiel Kamp, Tim Summers, Mark Sweeney.

Hosted by University of Utrecht.

Supported by The Institute for Cultural Inquiry (ICON).

www.ludomusicology.org | ludomusicology@gmail.com

Ludomusicology Conference 2014

Easter Conference (10-12 April 2014, Chichester University)

The Ludomusicology research group is excited to announce that the Ludo 2014 international conference on videogame music will take place at the University of Chichester (UK) from Thursday 10th to Saturday 12th April 2014.

Our Call for Papers can be found here, and a PDF poster for distribution can be found here.  Please help circulate and spread the word!

This is our third annual conference on video game sound and music, and will feature:

  • Keynote addresses by:
    • Kevin J. Donnelly (Southampton University), author of The Spectre of Sound: Music in Film and Television (BFI Publishing, 2005)
    • William Cheng (Harvard University), author of Sound Play: Video Games and the Musical Imagination (OUP, forthcoming)
  • Industry sessions with game audio professionals
  • More events to be confirmed

The conference themes this year are:

  • Canons and curating game music
  • Simulation, immersion and “the real” in sound and audio
  • Game audio outside games

Further details will be added on our website over the coming weeks.

You can contact us via our website at http://www.ludomusicology.org or by email at ludomusicology@gmail.com.

Organizers: Michiel Kamp, Tim Summers, Mark Sweeney.

Hosted by Stephen Baysted, Reader in Film Composition, Chichester University.